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D2 (video game)

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{{Infobox CVG| title = D2 | image = Image:D2vidoegame.jpg | developer = WARP | publisher = Sega | designer = | engine = | released = August 2, 2000 | genre = Survival horror game Survival horror, Action game Action Adventure game Adventure | modes = Single player | ratings = ESRB: Teen (T) | platforms = Sega Dreamcast DC| | media = | requirements = | input = }} '''''D2''''' is a survival horror video game developed by the Japanese company '''WARP''' and published by ''Sega'' in Japan and the United States for ''Sega Dreamcast''. Originally created for the never-released Panasonic M2 as a direct sequel to the original, the project was redone from scratch with a much different direction. The released game has very few direct connections to the original game, sharing far more with WARP's Enemy Zero.

Plot
{{spoilers}} The game opens with Laura falling asleep on an airplane trip to an undisclosed location. Suddenly, a group of terrorism terrorists violently take control of the plane and seem to be guided by some kind of mysterious cultist who is chanting to himself. A policeman on board the plane attempts to stop the terrorists, but he is thwarted when a meteorite strikes the plane, sending it crashing into the Canadian wilderness. After lengthy bad dreams, Laura awakens in a small cabin being cared for by another woman who also survived the crash. She explains that Laura has been unconscious for two days and during that time, a handful of survivors of the plane crash have been exploring this region of the snowbound forest in an attempt to find a way to be rescued. Laura herself sets out into the wilderness in order to investigate the possibility of contacting the outside world only to discover that strange, hideous creatures are lurking in the forests. Something is having an effect on the crash survivors which is eventually turning them insane and into the very same monsters she must avoid and battle while travelling through the forests. Laura is driven deeper into the mystery when she must venture further into the isolated wilderness in order to locate a lost little girl; one of the plane's former passengers.

About The Game
The game was the brainchild of Japanese musician and game developer Kenji Eno who wanted to create a somewhat experimental and conceptual game based around isolating the player in a survival horror setting that was expansive.

Gameplay
The game has a few different kinds of gameplay. The majority of the game involves exploring the forest in a third-person perspective and all interior locations in the game are encountered in first-person perspective. When fighting a monster the player cannot move character, but only can aim her weapon. Defeating these creatures earns Laura experience points. Laura is only equipped with a hunting rifle which has limited ammo.

Response
D2 received mixed reactions from gamers in Japan and North America. Some appreciated and praised the game's storytelling and attention to the characters' backstories and emotions. Others criticized that the game's atmosphere and plot was lengthy and boring compared to other titles such as Resident Evil. The game was also criticised because of its poor localization and dialogue. Despite some gamers proclaiming ''D2'' as a conceptual masterpiece and one of the best horror titles available on the Dreamcast, the poor performance of ''D2'' in North America and Japan prevented the release of the game in Europe.

=Controversy
= The game was heavily criticised about it's sexual imagery and suggestive nature which often included the female characters being menanced. Sega did very little marketing of the game and were not expecting much profit. ''D2'''s initial publicity came from women's groups protesting the violent imagery found in the game. Sega did trim one of the game's scenes (where the fictional character character encounters a creature resembling a vagina) for the North American release.

Trivia
''D2'' had originally started life as a game project for never-released Panasonic M2 console. Originally, Laura was to have been trapped in a large, European castle from which she had to escape while being assaulted by supernatural phenomena. The game was practically finished when Panasonic officially announced that the ''M2'' was not going to be released, leaving Warp with no way to sell the title. When given the chance to put out ''D2'' for other systems, Kenji Eno decided to abandon the entire original project and start over from scratch with a new setting. In Japan, a demonstration version of "D2" was packaged with another WARP produced game ''Kaze no Regret''. This early preview known as '''D2 Shock Demo''' of the game features modified opening credits and "heads up display" compared the completed game released later. Additionally, this demo version contains a save file that copied to the Sega Dreamcast VMU and unlocks "secret movie" in the retail Japanese version of "D2". This secret movie is a preview of the shelved M2 version of ''D2''. This secret movie was removed from the North American version but can briefly be seen as in-flight movie during the hi-jacking sequence. ''D2'' was also the very first title to be announced for the Dreamcast console when the system was first presented to the public.

See also
*Dreamcast *Blue Stinger *Resident Evil

External links

- Screenshots and info of the scrapped 3DO M2 sequel
- ''Gamespot''
- ''Rotten Tomatoes''
- Screenshots of the "Secret Movie" in D2. {{action-cvg-stub}} Category:Dreamcast games Category: 2000 computer and video games Category: survival horror games

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[The article D2 (video game) is based on the the dictionary Wikipedia, the free encyklopedia. There you will find a list of all editors and the possibility to edit the original text of the article D2 (video game).
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