Common name for a subroutine that takes two dimensinal coordiantes (x and y) and a color value as parameters, and draws a pixel on the screen by putting the color value in the computer's video RAM.
Access to such routine, enables a computer user to display data graphically, which is important for intuition.
A typical putpixel calculation in the C programming language can look like this:
Where height is the max Y value, and bpp is bits per pixel.
See also:
* Pixel
A method for drawing pixels using SDL.
- http://www.libsdl.org/intro/usingvideo.html
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